Oct 30, 2009, 06:31 PM // 18:31
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#1
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Frost Gate Guardian
Join Date: Apr 2008
Profession: Me/
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Something stirs deep in the Underworld...
This was what we got from last "big" update. And so it seems to be happening.
On a duo run today, we've found some "strange changes".
> There are mindblade popups even without taking Escort of Souls. This was quite strange at the moment, didn't even thought there could be o0
> Now vale's quest has 2-3 groups/per group. This is, that when you kill the group of enemyys souls, a new group will appear at the same place. (no screen)
> Continuing with vale/chamber, while doing Escort of Souls, there are now 3 mindblades popups of 6 mindblades (2 regulars, 1 near mayor), and souls dont follow you anymore. THey just go on walking, At least, they wait until you kill the groups @ the bottom of the stairs.
> Wastes has a new type of Terrorweb!
> THere are darkness (?)( dont remmber name, those with shck :P) popups at pools after getting or completing (not sure) Terrorwebs Queen.
> And, 2 changes that have been going for a while, Frozenwind & friends go to Hall of Judgemnte after quest is complete and there are now webs at mnt.
Before all flamers go here, this is not a QQ thread. Just wanted to share what i found and see if anyone else has found somehting else. Also, i bet its something related to halloween quests but well, who knows
Last edited by P_A_A; Oct 30, 2009 at 06:49 PM // 18:49..
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Oct 30, 2009, 06:41 PM // 18:41
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#2
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Jungle Guide
Join Date: Jan 2008
Location: ign Punk Isnt Dead
Profession: R/
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I was also interested in what that little comment actually means (something stirs...)
Quote:
Originally Posted by P_A_A
> And, 2 changes that have been going for a while, Frozenwind & friends go to Hall of Judgemnte after quest is complete
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now im sure theres gonna be some addition to UW after halloween...maybe after completing all quests, you can continue for extra chest with something like "Ebony Hall of Dhuum" :P just like with mallyx
by the way. all those extra spawns go along with the halloween quests storyline - Dhuum is getting more powerfull and more of his minions spawn
Last edited by exploiter; Oct 30, 2009 at 06:43 PM // 18:43..
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Oct 30, 2009, 06:43 PM // 18:43
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#3
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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Psst! Might want to link to the full sized image instead of the thumbnail... my eyes are good, but not THAT good!
Last edited by Deviant Angel; Oct 30, 2009 at 06:46 PM // 18:46..
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Oct 30, 2009, 06:47 PM // 18:47
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#4
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Krytan Explorer
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Yeap. Confirmed on Vale. I was doing Chambers and I had to help Vale out. When Vale finally took Escort Souls....thats when we got kicked out because the Souls are more stupid than ever now. LOL!!!
BTW, Chamber has a LOT more spawns now too. Instead of 3 Veneful Aaxtes, looks like 6 per Keeper plus other enemies.
This may be the end of UWSC, but I don't see how this makes it the same or easier for a regular UW team to complete it now.
LET THE ECTOS PRICES RISE TO 10K!!!!!!!!!!!!!!!
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Oct 30, 2009, 06:50 PM // 18:50
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#5
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Frost Gate Guardian
Join Date: Apr 2008
Profession: Me/
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Quote:
Originally Posted by Deviant Angel
Psst! Might want to link to the full sized image instead of the thumbnail... my eyes are good, but not THAT good!
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Oh srry, :P fixed
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Oct 30, 2009, 07:11 PM // 19:11
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#6
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ArenaNet
Join Date: Apr 2008
Profession: Me/
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Maybe I need to post again about the issue of adding Heroes in GH again. We've identified a fix that we're testing at this very moment. Programmer Joe is optimistic that it will work.
__________________
Regina Buenaobra
Community Manager
ArenaNet, Inc.
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Oct 30, 2009, 07:12 PM // 19:12
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#7
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Siege Turtles [ST]
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Quote:
Originally Posted by Regina Buenaobra
Maybe I need to post again about the issue of adding Heroes in GH again. We've identified a fix that we're testing at this very moment. Programmer Joe is optimistic that it will work.
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Thanks for the rapid response
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Oct 30, 2009, 07:28 PM // 19:28
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#8
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: Me/Rt
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I was running Uw with PAA. And when i go with friends to see the changes in vale, see that:
WTF!
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Oct 30, 2009, 07:59 PM // 19:59
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#9
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Skeletons of Dhuum = END OF UWSC LOL!!!!!
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Oct 30, 2009, 08:02 PM // 20:02
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#10
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Wilds Pathfinder
Join Date: Jun 2006
Location: Belgium
Guild: Legion of Sacred Light [LSL]
Profession: W/
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Uhh, time to find a group on my warrior -.-
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Oct 30, 2009, 08:06 PM // 20:06
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#11
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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this must be why i didnt see the Xxxx number of UW runners in doomlore like i do most nights. thankfully i got all the runs i needed before now.
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Oct 30, 2009, 08:09 PM // 20:09
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#12
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Makes me laugh that anet goes to all this trouble to change UWSC but at the same time avoid nerfing the broken skill at the root of the SC build.
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Oct 30, 2009, 08:34 PM // 20:34
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#13
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Academy Page
Join Date: Apr 2008
Guild: Lowlandlions
Profession: N/
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What about FOWSC?
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Oct 30, 2009, 08:45 PM // 20:45
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#14
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by Janlijm
What about FOWSC?
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What about it? The whole quest line has to do with UW and Dhuum.
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Oct 30, 2009, 08:47 PM // 20:47
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#15
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Academy Page
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Quote:
Originally Posted by ~ Dan ~
Makes me laugh that anet goes to all this trouble to change UWSC but at the same time avoid nerfing the broken skill at the root of the SC build.
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That's because they don't see the skill as broken.
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Oct 30, 2009, 09:03 PM // 21:03
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#16
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: Sellin hot stock tips for pro[fit]
Profession: Me/E
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Like someone once said:
"Your honor, this is bullshit."
Really, they can do what they want, but the only way Shadow Form wont be broken is if when you load up your sin with it, he gets stuck on a newbie island.
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Oct 30, 2009, 09:14 PM // 21:14
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#17
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Krytan Explorer
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Quote:
Originally Posted by Argaen
I was running Uw with PAA. And when i go with friends to see the changes in vale, see that:
WTF!
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Someone probably had the quest in the Quest Log thats why the skeleton appears. Go in Solo and see if the Skeleton guys are there still and of course, make sure you don't have the Halloween quests in your Quest Log.
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Oct 30, 2009, 09:21 PM // 21:21
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#18
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by Janlijm
What about FOWSC?
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FoWSC actually uses a pretty balanced build (outside of the SFers I suppose)
OT:
Ouch, and more ouch. Someone will probably come up with something though.
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Oct 30, 2009, 09:40 PM // 21:40
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#19
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Grotto Attendant
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Quote:
Originally Posted by Regina Buenaobra
Maybe I need to post again about the issue of adding Heroes in GH again. We've identified a fix that we're testing at this very moment. Programmer Joe is optimistic that it will work.
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That's wonderful!!
But what does it have to do with this thread?
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Oct 30, 2009, 10:00 PM // 22:00
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#20
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: Me/Rt
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Jimmy, that was posted BEFORE the new halloween quest. I go again, solo, and there is the Skeletoon, so...
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